mottle
English

Mottle Game Controls

Click or tap the Mottle board once to start a run. Use a held mouse button, one finger, or the movement keys to steer. Release the input to stop and start blending. The Camo meter is a quick way to check whether the game still thinks you are steering.

Mouse and trackpad

Press the primary mouse button on the play area and hold it down. The creature moves toward the pointer. Drag to a new spot to change its destination, then release the button to stop where it is. A trackpad works the same way: press and hold the click while moving the pointer. For example, hold the pointer on a nearby golden firefly and watch the creature approach. Release beside the firefly and move your mouse away without pressing anything. The creature stays where you left it. Moving the pointer alone does not issue a new movement command.

Touch controls

Touch down inside the board with one finger. Slide your fingertip toward the place you want to reach. You can change direction by sliding the same finger to another spot. Lift it completely to stop steering. The game tracks the first finger that touches the board, so adding a second finger while the first is down will not take over. If your thumb covers the creature, place it a little farther along your intended route. Follow the creature with your eyes and lift your thumb when it reaches the spot you want. You do not have to touch the creature itself to steer it.

Keyboard controls

Give the game focus by clicking inside the play area. Use W or Up to move up, S or Down to move down, A or Left to move left, and D or Right to move right. Hold two directions together for diagonal movement, such as W and D for up and right. Release both keys to blend. When you switch from the mouse to the keyboard, release the mouse button first. A held pointer takes priority over the movement keys. If an arrow key scrolls the guide after you have used a link or menu, click back inside the board and try again.

Sound, screen size and pause

The speaker icon inside the game toggles its sound. Use Full screen beside the player for a larger board, then Exit full screen when you want to read the guide again. The pause icon inside the board opens the pause menu. Quit returns to the opening demonstration and ends the current run.

Why does my creature stay bright when it looks still?

Reaching the pointer while the button is held still counts as steering. The same applies if your finger rests on the glass after the creature catches up with it. Release the pointer and any movement keys, then watch Camo rise. When it reaches full, the creature matches the tile beneath it.

Back to the gameGame on 8x.gg

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